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Chameleonmind is Up For Voting At Threadless
by Lis on Oct.08, 2009, under Uncategorized
I put my Chameleonmind up for voting at Threadless. If you like it, please go vote for him and help him get printed as a T-shirt. I’ll get cash and prizes if my design gets picked.
Workspace for San Francisco
by Lis on Jun.07, 2009, under Uncategorized
I tend to paint with at least two windows open, and windows for reference for colours and shapes if necessary.

The strong outlines–the inks–will painted over later. I don’t plan on keeping them that bold.
Avynthar: The Mappening
by Lis on May.23, 2009, under Uncategorized
Inspired my jaunt over to the Cartographer’s Guild forums this afternoon, I got the urge to scan my map in and paint it up a little.
Click on the map to embiggen.
….
Background:
Avynthar is the main continent in the world my novel takes place in. There is a High King that rules over the Thirteen Kingdoms of Avynthar, although there are at least one autonomous kingdom and a few independent city states and some rogue states and whatnot which do not bow to the High King. The three kingdoms at the heart of the continent: Illivhar, Gallitor, and Tavaris are known as the Three Civilized Kingdoms, because they have the High King’s Court, the Keep of the Yn Greneiri, and the University at Tallandrith respectively. People in Cadenza and Innstak tend to snicker about the Three Civilized Kingdoms though. (Cadenza is the capital of Maltaias and while technically has to submit to the High King, they’re like the California/Renaissance Italy of Avynthar: a lot of races and cultures coming together, and they are much more chill and not so stuffy. Innstak is a city of merchants and burghers, and they run the trading guilds on the western half of the continent.)
There are three major mountain ranges (although a lot of little subranges spiking off of them): The Cold Peaks, The Vall, and The Avynians. Lake Avar bisects the breadbasket regions. The southeastern coasts has climates similar to the area around San Diego, fading into a sort of piedmont region inland. The left lower coast is rocky, fading to desert on the interior of the Zaelt peninsula. The northwestern coast alternates with fens and marshlands along the coast, and highland hills, with a few patches of fjord like areas up by Eid. Vallada tends to be a lot of highland hills, with late snows. Dallakh is jungly near the shore, and tends to be rocky and barren in the interior.
The map was handdrawn and handlettered, although I’ll eventually replace the lettering I think. (I like to doodle map contours. I find it very relaxing.)
I’m thinking I’ll want to do several versions. Probably an illustrative version along these lines with little icons showing the production of various regions: fish, horses, wine, grains, incense, etc. (I played Civilization one too many times.) And probably a more topographic/realist version, just because I would find it handy for the novel.
Cartography
by Lis on May.22, 2009, under Other People's Art, Uncategorized
You have to understand that nothing makes me turn in a puddle of Lis quicker than a beautiful fantasy map. Or actually just a really beautiful map period. But for the purposes of this conversation, we’re dealing with the lands unknown except in books and the backs of our brains. I tend to be kind of picky about my fantasy maps–I like them to have both elements of realism and fantasy intermingled. I like the coastlines to look like coastlines: sometimes worn, sometimes jagged, fractal. I like the rivers to meander like real rivers, and flow logically across a landscape. I like there to be peninsulas and isthmuses, capes and bays, inlets and deltas. Give me a good mixture of terrain: tundra, forest, desert, sea cliffs, fjords, rolling breadbasket plains. I also like a dash of the representational. Sure, draw mountains instead of contours, draw little palaces and temples on the map. Sprinkle your forests with tiny hand-drawn trees.
What I don’t like: thin, attenuated maps that end at the borders of the page. You know, the sort of map, where the whole thing takes up one page, consists of two–maybe three–countries, and has about five or six cities and towns between them. There is one lake, one river, one big fat forest, and a really big mountain. It really shrinks the world for me. Give me some geography please. Give me a plethora of distinct countries.
I love city maps too. When I was younger, I liked the Basilica and Hart’s Hope maps from OSC’s Homecoming series and Hart’s Hope. And Elisa Mitchell (no relation) has draw a number of nice city maps for the Wheel of Time books. Below I’ve shown the WoT map of Caemlyn, the city where Elayne’s family has ruled for generations.

When I was younger, I was obsessed with maps. I saved up and bought the Dictionary of Imaginary Places for the maps.
Another one of my favourite maps was the interior insert to David Arkenstone’s In the Wake of the Wind new age album. I used to stare at that map for hours, imagining that I was visiting all the places it portrayed. (Incidentally, the names of Arkenstone’s children were each worked into the map as a place name.) I tried to find a copy of it on the interwebs to show you, but alas, couldn’t find anything but the album cover, wherein the map artwork is covered up by the musician.) Edited to add: I have just gotten confirmation that Kenn Backhaus was the artist of the map on the cover and interior of Wake of the Wind.
Anyway, just the other day I got into a discussion on CA about maps, and IKV Nexis shared a link to the Cartographer’s Guild forums, where I found these lovelies.

The map, although ostensibly for my own benefit as a writing aid, has been decorated a little as if it is a communication between Arcanists, the practitioners of Circle Magic situated on the isle of Maloglash. The idea is that it is used as they attempt to chart the increase in The Blight. To this effect, I have added bits of flavour text to the map (I have increased the visibility on most of these since I last posted, but some are still purposely faint), some of which are directly related to my story.

I’m loving both these maps immensely, Ramah’s map in particular.
There’s a reason I wrote an entire story about a cartographer.
Anyway, as you might suspect, there are indeed maps for Avynthar, the world of The Novel of Doom. I have everything from big continental maps to doodles of the Keep of the Yn Greneiri. Sometime soon, I’m hoping to scan in the big continental map and give it a nice paint job and get in the major towns and more minor rivers and lakes.

The Continent of Avynthar

Miscellaneous maps of Avynthar: (left to right) Map of Halsbruch, map of the area around The Keep of the Yn Greneiri, and a very very rough sketch of the Keep grounds.
So….what maps do you drool over? What maps made the stories you read seem that much more real to you?
Hello world!
by Lis on Apr.29, 2009, under Uncategorized
Okay, I’ve been thinking about starting an art blog for a while. Something to separate out all the art-related posts from the personal detritus. So here we go. My brand spanking new art blog.
I’ve started off with the Pixeled theme by Sam07, and modified it with my own art instead of the Pixeled header and Nyssa’s RSS icon.

